First To Play Call of Duty 3 Event

Last night, 24 players who won the ‘First To Play COD3′ tournament were flown out to Santa Monica, CA.

We caught a bite to eat last night, and this morning headed over to Activision / Treyarch HQ to give them the chance to be the very first community members to get their hands on Call of Duty 3!

We played through some single player [The Island] and then jumped straight into some 24 player multiplayer action!

There were some awesome highlights and great moments during the online choas as well as some new features discoverd by the community members.

We played through two multiplayer maps, and served it up in two different gametypes: War and CTF.

During WAR, both teams are fighting over five [5] different areas designated by a while flag. Once the area is taken over, the flag will change to that of the team who is currently holding it.

The battles were intense, and served up some awesome moments.

As people got their strategies together, and started using every aspect of the game to their advantage. Grabbing some team mates to pile into a jeep, and head to the new objective, while the .50 cal gunner supplied supressive fire on any advancing enemies.

It was awesome.

Capture the Flag was even more intense!

I officially love the ‘Support’ class! Nothing is better than hauling around a MG34, going prone, and setting it up when I see the Allies advancing, waiting for them to turn the corner, and mowing them down! Hoorah!

The map we played had an awesome bridge linking the two sides of a dried up gully. The bridge was destroyed in the middle, seperating the two sides, but allowed a fast enough runner, or a fast enough vehicle to ramp the gap.

The bridge had two levels, the upper level in the open, and an inner level which was a tunnel inside the bridge.

Call of Duty 3 brings back a classic feature of ‘Sprinting’ into multiplayer. Allowing the player an extra bust of speed to haul ass to a new cover point. The sprint is limited, but saves your life in a tight squeeze.

The layouts of the maps allow for endless different strategies, one which didn’t work out for either team was the attempt for both to ramp the gap in the bridge at the same time. lol

Both teams piled into their jeeps, 3 men per vehicle and headed across the bridge on either side.

They both met in the center, ramped into the air, opened fire on each other and slammed headfirst in mid-air! Leaving a debris of bodies, metal, and choas! It was priceless!

Meanwhile, I jumped into the sidecar of a motorcycle, mounted my MG34 on the side. Allowing me to mow down any attacking enemy while the driver manuevered us into the base while avoiding sniper fire.

Regretfully, once I arrived at their flag, I didn’t realized it had been booby-trapped with anti-personnel minds. Sending me quickly flying through the air and to the ground. I wasn’t dead, but critically wounded. So I called up the medic to revive me, so I could get back in the fight. Regretfully, he was taken out before he could arrive, and I didn’t last much longer.

There were some impressive moments, when we were attempting to take the flag, and their scout called in an airstrike. Sending shells of artillery down on our position and slaughtering us all!

Call of Duty 3 also introduces a Class and ranking system, rewarding players for different tasks such as, capturing the flag, holding a position, assisting a flag carry, and a hundred of other tasks. Ranking you up during each match and promoting you. Each level having their advantages.

There are six different classes, including:
Rifleman
Light Assault
Heavy Assault
Medic
Scout
Support
Anti-Armor

Each have their own set of weapons, and special abilities. Such as Light and Heavy Assault have anti-personnel mines they can set in the ground. Scouts can call in Artillery every 3 minutes, Medics can revive wounded teammates back to health, Support and Anti-Armor can drop ammo for team mates, and Rifleman have Rifle Grenades which attach to the front of your rifle and are shot up and forward.

The addition of vehicles changes the entire dynamic of gameplay, leaving you in some hairy situations and allowing some unique and intense battles.

At one point, the axis were invading our base from all sides. Infantry was moving up through the gully, a jeep with a .50 cal coming from the west, and a tank taking the road to the east.

A little quick thinking and smooth maneuvering, allowed me to get up behind the advancing tank without being noticed. I quickly ran up behind the tank, climbed up on top, threw open the hatch, and threw down some frags.

Leaping off the tank just as it blows out from the inside, disabling the tank. One down!

It was great to meet some of the awesome Call of Duty community face to face. Many of them I’ve went up against in Call of Duty 2 many of time. They all put up a great game, especially Big Wooly and Ace 20. They served up some serious ownage the entire time they were there!

Some other nice tidbits were announced about the game, including the ability to bring Guests on Xbox Live with you. Up to 3 guests, making it a total of 4 players per consoles. Thats for Live and local play split-screen. Ooohhh yeah baby!

I’m sure the players who were there have plenty more to share, check out the Xbox.com Forums for more discussion on the event.

After that, we headed over to Treyarch for a little Q & A with the MP team so the community could ask whatever was on their mind. Shortly after, they picked up a nice gift bag including some COD3 swag, 30G Video iPod, and more.

It was a great day with some awesome multiplayer!