Archive for the ‘Uncategorized’ Category
Saturday, April 4th, 2009
I’ve been getting a lot of messages regarding a fake quote on some PS3 forum which somehow got picked up as “news” on N4G and a few other sites. Basically, the quote (from a made up person named Todd Stevens) claims that PS3 is the lead platform for our next title and therefore will run smoother and look better on the PS3.
First off… we’re not talking in detail just yet on the development of MW2. However, overall, we dedicate the same development time to both consoles. Equality in dev time for all. So let’s put that to rest out of the gate.
Secondly, lol.
Seriously. A random forum guy on a PS3 exclusive forum makes up a quote saying essentially “PS3 roxors and 360 suxors” and that gets toted as news?
UPDATE: It’s come to my attention I’m guilty of the same thing as N4G here, not checking my facts. Looks like this fake quote was originally posted on some random forum, not on a PS3 forum. Sorry WORBBLY for throwing you under the bus.
Typically I just ignore these types of things, especially “news” from N4G, but since I’ve been getting so many messages regarding it I figured I’d put it to sleep now and throw up the “Come on… really?” flag early. Thanks to everyone who brought it to my attention.
From here on, it’s safe to assume if a quote doesn’t come from me, then more chances than not it’s just made up. You can always keep tabs on @fourzerotwo on Twitter for real news, or this blog, or Infinityward.com.
Lastly, if you ever do hear news or rumors that sound fishy, feel free to drop me a line and let me know or ask me a question. Either via email on my contact page, or via DM on Twitter. I’m always happy to take some time and let you know whats up.
Tags: rumor smash
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Monday, March 23rd, 2009
The 2009 Game Developer Conference kicked off today and I’ll be flying up to San Francisco tomorrow armed with my new laptop to catch all the news coming out of the conference this week. So be sure to keep an eye on Twitter (@fourzerotwo) for up to the minute updates of what we’re doing at GDC all week long.
As always, drop me a line if you’re in San Francisco for GDC this week. Meanwhile, let me know in the comments what you hope to see out of GDC this year and if theres anything you want me to keep any eye out for!
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Tuesday, February 17th, 2009

Time to finally finish getting to 10th Prestige! I sent out the call a week or so ago asking who would be down for a Call of Duty 4: Modern Warfare all-nighter on the last weekend of Feb. and you guys answered the call. So many responded to the Twitter posting infact, that we decided to make it an even bigger deal. So here’s the plan.
Starting Tuesday Feb. 24th, the Variety Map Pack will become %50 off for those of you who still need to pick it up, leading up to the promotion, I’ll also be giving out tokens to download it for free on Twitter. When the last weekend of Feb. hits, starting Friday Feb. 27th and going until Monday morning, we’ll be flipping the ol’ mighty Double XP switch one more time!
That’s not all though, I plan on pulling an All-nighter on Friday the 27th in my attempt to finally reach Level 55 10th Prestige, and I want you guys to help get me there. To do that, we’ll be adding a new playlist to the rotation. The HARDCORE HEADQUARTERS playlist will be added on Friday 27th along with Double XP for the most XP heavy sessions you will ever see. Who’s down for a little Hardcore Headquarters on Shipment?! Carnage will ensue.
The 50% off Map Pack, Hardcore Headquarters playlist and Double XP includes Xbox Live and Playstation Network!
Anyone and everyone can participate, no sign-up, no anything. Just pop in the game on Friday the 27th and play. We’ll handle the rest.
I don’t know, I have a gut feeling that 10th Prestige is a good place to be…
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Wednesday, July 30th, 2008

(Random Cell Phone Pic From Desk)
Alright, maybe it didn’t cause the earthquake, but while I was in production earlier today discussing the Playlists we have in QA at the moment; The whole damn building started to shake. Turned out to be a 5.4 ( downgraded from 5.8 ) Earthquake that hit Los Angeles this morning. Don’t worry though, the only casualty as you can see from the cell phone pic above, is good ole’ Altair.
Speaking of the playlists. The original plan was to hopefully have them out by the weekend if QA went well., regretfully through we’ve found some critical bugs in the new playlists today that is making a weekend release look bleak. Regardless of QA, they playlist descriptions are still in translation, so we’ll have to wait on that no matter what. I’ll keep you guys updated on how continued QA goes and the progress of working around any issues that may arise.
Official status of the playlists is still, “In Testing”. Good or bad news, I’ll keep you posted.
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Thursday, July 24th, 2008

(Random Cell Phone Pic From My Desk)
Things going on today:
- Internal QA on the new multiplayer playlists for Call of Duty 4: Modern Warfare. Test found a small bug with Hardcore HQ where Friendly Fire wasn’t enabled. Addressing that. Investigating solutions for the No Perks bug that doesn’t disable slot 1 perks. Overall, it’s going really well though.
- Sending in the new Playlist’s descriptions to production for translation and localizations. Doing this now, so hopefully it’s done with localization by the time the playlists are through QA so there are no unneeded delays.
- Preparing for a friendly Call of Duty 4 tournament with a few other devs (EA dev team, Neversoft dev team, Treyarch dev team) later tonight. We will not be merciful.
Update: Round 1 of the tournament done. We played best out of 3 games of Domination. IW = 3 wins / Neversoft = 0 wins. Undefeated so far. EA Dev Team next.
- Banning a few IPs & users from commenting / posting on the blog. If all you can post is rude, disrespectful, and insulting comments, then you’re not welcomed here. The internet is not a free pass to be an ass to people you don’t know. 
In non-work related news, I found this cool new program fro the Mac called Delicious Library 2. Which essentially is used for organizing your movie / game collection. Using the built in iSight camera, you can scan the barcodes of your games and movies, and it adds it to your library w/ full details, cover art, and allows you to see what you paid for it when it released and what it’s worth today. As well as “check it out” to friends and keep tabs on it so you can remember who borrowed what. Pretty cool for any one who has a large movie or game collection. It also let’s you publish your collection to the web or access via iPhone. I can’t believe I never heard of this before now. I’m in the process of organizing my collection with it, you can check out the progress of it here. Just finished scanning in all my NES games last night.
(Update: Full game collection added, complete with cover art for every game.)
Anyways, As soon as the new playlists are translated and done with Quality Assurance, I’ll be sure to let you guys know when you can expect them! Thanks!
Tags: quick update
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Monday, June 23rd, 2008
1:06 AM - Just a heads up that we’re in the midst of launching the new Infinityward.com site. You may experience errors or problems when attempting to go to InfinityWard.com or the forums until we’ve finished. It should all be good to go by the time the workday starts tomorrow morning though. I’ll keep you posted with the progress.
6:11 AM - At the moment the old site and forums are still up (although in Maintenance Mode) until we fully launch the new site. We’re building out a non-flash / non-database driven static version as a back-up before we re-launch it.
7:18 AM - I just launched an Interim Forums on the old IW site while we finish up stress testing the site before the re-launch to give us somewhere to talk in the meantime. Charlieoscardelta.com should be re-opened for the time being as well until everything is back up.
7:30 AM - Back to Maintenance Mode on the Interim IW Forums, Charlie.com should still be up.
8:30 AM - Doing final testing on the site before we re-launch it. Making some community suggested tweaks to the new forums (adding subforms per platform).
8:38 AM - Changing over the DNS. So the new site should be popping up for everyone gradually (based on where you are, and when your DNS gets propagated to.).
6:35 pm - We’re on the main server and everything is running all systems GO. I’ve been awake for over 24 hours + with no sleep, and we’re finally done. WOOT WOOT!! I plan on passing out around 7 pm and sleeping till morning.
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Tuesday, April 22nd, 2008
[vodpod id=ExternalVideo.515031&w=425&h=350&fv=%26rel%3D0%26border%3D0%26] from youtube.com posted with vodpod
Since this is the first, I feel it deserves a bit of an introduction. I’ve decided to kick off a video blog on the site, with the first episode lovely titled “The One About Nothing” being posted above. The concept behind the new video blog is to allow you guys a more visual look into game development or anything else you want.
As I said in the video, let me know what you guys want to see. I know there has been a lot of request to see some footage inside Infinity Ward as well as other things and I’m hoping this little video blog will allow us to do that. Ever wonder what a development kit looks like? how it works? Or what the game looks like in the eye of a designer? Ever want to see inside the studio or check out the offices?
Also feel free to ask questions about anything from the game, to how to get into the industry, to what a daily life in development is like. I think it’d be a cool way to get you guys more connected with the development of our games and the industry in general for any fans or potential future game developers. So let me know what you think and how we can make this work as I’d love to start doing them on a regular basis.
Be sure to check out it’s direct link:
http://www.youtube.com/watch?v=YOlJTEVXXoY
and Subscribe to the Channel to stay connected with future videos if you like the concept. Meanwhile, head over to the YouTube page to comment or leave your comment here on what you’d like to see more of in any future videos. Thanks guys.
Tags: blog, call of duty 4, cod4, development, game, industry, video, youtube
Posted in Uncategorized, Video Blog, call of duty 4 modern warfare, community, infinity ward, life, video, video games | Comments
Wednesday, April 9th, 2008
Heads up, that the new DLC maps from the Variety Map Pack are now integrated throughout the other playlists, in addition we’ve removed the Variety Map Pack exclusive playlists and heavily seeded the new maps in exisiting ones. Which means you have a higher chance of playing new maps in exisiting playlists. With that change, also came the end of Double XP.
So what was the average rank you guys ranked up during double XP? Anyone do any entire prestige during it?
Tags: call of duty 4, cod4, dlc, modern warfare, playlists, variety map pack, xbox live
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Monday, March 17th, 2008
[vodpod id=Groupvideo.998950&w=425&h=350&fv=object_ID%3D902590%26downloadURL%3Dhttp%3A%2F%2Fxbox360movies.ign.com%2Fxbox360%2Fvideo%2Farticle%2F859%2F859870%2Fcod4_chinatown2_031408_flvlowwide.flv%26allownetworking%3D] from fourzerotwo.vodpod.c
As promised this past weekend, a full preview of the upcoming Variety Map Pack for Call of Duty 4: Modern Warfare went live today on IGN, TeamXbox, and Gamespy. Along with four new exclusive gameplay footage videos. You can check out the Creek video above courtesy of IGN, and a Chinatown video below courtesy of Gamespy. For videos of Killhouse and Broadcast be sure to check out the full articles on the sites below.
[vodpod id=Groupvideo.998947&w=425&h=350&fv=object_ID%3D902590%26downloadURL%3Dhttp%3A%2F%2Fxbox360movies.ign.com%2Fxbox360%2Fvideo%2Farticle%2F859%2F859870%2Fcod4_theravine_031408_flvlowwide.flv%26allownetworking%3D] from fourzerotwo.vodpod.c
The IGN, TeamXbox, and Gamespy crew were here last week and spent the entire day playing through the entire Variety Map Pack. So what did they think? Be sure to check out the full articles on their respective sites but here are some excerpts from each:
IGN Says:
Of the four maps that we tried, Broadcast was probably my personal favorite. It seemed to do a good job of providing players with different outlets to try and get the upper-hand. I never found myself pigeon holed into going the same route over and over and the skylight certainly provided us with plenty of harrowing moments.
He’s def right about the alternating routes. Broadcast is all about the alternating routes and is a huge map. We received a lot of demand to play in the TV station from single player in multiplayer, so we took that and ran with it, but don’t expect a copy / paste from Single Player as this level has been completely reworked. We kept the signature large center room everyone loved in SP and fully opened up the rest of the station. So you can explore multiple floors, shoot from window vantage points for floor to floor combat and make your way throughout the entire station as well as outside area with surrounding buildings (one with a great sniper spot to shoot inside the TV Station) and side rooftops.
Gamespy says:
The first map we checked out was called Creek, and it’s one of the largest Call of Duty 4 maps to date. Creek is an asymmetrical map that features a multi-building village on one side and a farmhouse on the other. Despite the trees and bushes that dot the landscape, it’s actually possible to see a fairly long distance, making this a great map for those players who love to snipe. Separating the two landmark areas is a dry riverbed that lies in a valley between a gently sloping hillside and a steep cliff with switchback trails cut into it.
TeamXbox Says:
Chinatown has the look of an inner-city neighborhood. Again, mixing the outdoor areas of the street and alleys with the two-story indoor areas of the building makes for a very nice mix of close quarters and long-range style fighting.
Again, be sure to check out the full articles as they go indepth on everything you need to know about the upcoming new maps. In addition it looks like we’ve finally been able to narrow down pricing and a closer release date for the map pack with it hitting in early to mid-April for 800 MS Points with similar pricing for PS3.
Update: I just noticed one of the articles mentioned Hardcore playlists would be condensed. That’s not accurate. We will not be removing or condensing any Hardcore playlists, if anything we’ll add more.
Tags: broadcast, call of duty 4, chinatown, cod4, creek, dlc, Downloadable Content, killhouse, map pack, modern warfare, preview, variety
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Saturday, February 16th, 2008
Next week is going to be a busy one, I’ll be at GDC from Tuesday - Friday in San Francisco. Most of my time will be taken up with press interviews and I’m sure DLC is going to be a big subject for conversation. To prepare I’m going to be playing the hell out of all the early concepts and versions of the new maps we have playable over the weekend. We’ve been play testing them recently, where we play normal matches so the designer of that level can see how it plays, see if it’s too easy to plant on A in S&D or too hard to defend B on Domination, or there needs to be a window here, or cover point there. Play and tweak, play and tweak.
I’ll update more in a bit, gotta get home for a IW vs. Gearheads of War match we were challenged to in Domination on CoD4 tonight. I’ll let you know how badly we beat them.
Tags: gdc, Weekly Update
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